Monday, October 29, 2018

What a Long, Strange Trip It's Been

Seven Years. Seven long years since the first time I killed the Headless Horseman day after day during my first year of the holiday, fully expecting the mount to drop. My brother, you see, told me that he thought Blizzard must have increased the drop rate, because he had gotten the mount drop FOUR TIMES the previous Hallow's End. I felt unlucky after that first year when it didn't drop, but I still expected that my luck would turn in each subsequent year.
When I made a Warlock alt, I was disappointed that the awesome-looking Dreadsteed mount didn't fly. Then I really, REALLY wanted the Headless Horseman's mount to drop. Eventually, the class mounts came and I finally got my flying, glowy horse. It was close enough and I was somewhat mollified. This is the first year that I almost (but not completely) didn't give a crap about the Headless Hrseman. Almost. I would still /rude and /spit on his corpse after I opened my loot box each day, and ran it daily on my characters high enough to get the mount drop.
And then it finally happened.
I felt numb, cursed a little bit in all caps in chat, and got disconnected. Luckily the mount was still in my bags when I got logged back on, but it did take me a heart-stopping moment to realize that it was called "The Horseman's Reins" instead of "Headless Horseman's Reins". That was fun. Well played, RNG, well played.

Thursday, October 18, 2018

Mage Mistake

I found this victim of a polymorph spell gone wrong in Drustvar and adopted it as a companion pet. And then I had to rename it, of course. At least it was a Gnome Mage this time, instead of the tired trope of an incompetent Gnome Warlock. They're really branching out there.

Wednesday, October 17, 2018

Just a Suggestion

Vol'kaal should just be renamed Fuk'elemental. I have NEVER done less casting in a boss fight than this one.
So, I finally remembered I had a quest on the Troll island in Durotar and wound up in Atal'Dazar for the dungeon quest part. Unfortunately, the only quest step I saw was "Yazma Slain", so once that was done I left immediately. Apparently the other quest objective "Urn of Vol'jin Placed"  didn't show on the quest panel until AFTER I looted Yazma, so I ended up having to run the damn dungeon again. And although this time I understood the importance of killing all three totems at the same time, I ended up doing about the same amount of running around casting Frost Shock that I did the first time regardless. I typically think the conspiracy theories about Blizzard developers hating certain classes are crap, but when I was constantly running out of the green crap, it didn't seem too completely crazy to imagine some developer creating this while saying, "Oh, yeah? Just try and Gust of Wind your way out of this one. OH RIGHT. You don't have that anymore!"

Tuesday, October 16, 2018

Aw, Shucks

I really love the way they include the player in cutscenes in this expansion, especially with the idle animations. As soon as Princess Talanji started praising my character, Rocksy started scuffing the ground with her foot shyly.

Saturday, October 13, 2018

This Seems Fine

Just a group of crabs basking in the incense they're burning on a strange bloody skull. Seems perfectly normal.